See the best late game civ thread, I'd say. You'll be aging up a few minutes late in some games, but it's well worth the 20% boost to your income. French+otto late game is just awesome. The Jackal Skirmisher posted 01-04-08 11:14 AM EDT (US) 3 / 6 Yeah, civs with late game … Save the Temple of Heaven for last, meanwhile make 99 villagers and only then age up to Imperial. Late game treaty boom is arguably the weakest of all the non-War Chief civs, unless you get water. Any advice would be … And you don't even need to … A question about your play style to start things off: Which random map(s) do you prefer to play most often? By Spirit of the Law, 1. The civilization flags in Age of Empires III: Definitive Edition.. I don't like doing small annoyance attacks and I don't like rushing. My friends and I ve been playing AoE2 for about 5 months but i just can't manage to win! Genitors cover the one ottoman weakness, heavy melee cav. Which rushing strategies do you want your civ to thrive at? Try 60 gendarmes+50 abus guns. The shrines are only so effective unless they have animals. We like big combats in Late Imperial Age. These eight beginner tips will give your game a boost. Hello AoE2 Community! You think 40 gendarmes+40 skirms is bad? We really dont like to rush cause otherwise it's a bit boring. Typically I like to wall up (sometimes 3 thick) build up a full army and attack late game. The playable civilizations of Age of Empires III number sixteen in total. I have found portugal+otto to be quite good late game too. China. It owns everything. The civilization flags in the original Age of Empires III and its expansions.. After all, the game has 14 different civilizations, and each one plays quite differently. Age of Empires III: Definitive Edition is a deep game, and newcomers can be overwhelmed by all there is to learn. Of obtaining each of the victory conditions, which civilization would be considered to be the best late game civilization for each victory condition (I'm doing this for the Civilization TV Tropes page because they actually have a trope called "Magikarp Power" (it basically means a character or civilization that has a terrible early game, but excels in late-game dominance). Building shrines all over the map can be really risky, as you lose not only economy but population when they get taken out by the enemy. I'm having trouble picking a civ. 2. Almost every civilization in Age of Empire III, including the expansion pack, carries its own pros and cons! I used to play AOE 3 and I have now made the transition to AOE 2. (choosing 2-3 favourites will give the best quiz results) In the single-player campaign and on most maps, they are complemented by native minor civilizations that can be accessed using Trading Posts. (You may pick more than one), 2. 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